![]() Brain Subjugation (WIP - Partially Completed)Ĭurrently 352 pages (3. Published Stellar Blade has caught the attention of gamers with an impressive State of Play trailer, and some might want to know more about its development. So this decision of mine to post my art here is a somewhat of a workaround to interact with an audience that is willing to view and appreciate my art.Īll I ask is your support and feedback, by being a patron or liking and sharing my art is more enough.Ħ. Recently I was encouraged to invest more of my time in this hobby, due to a boost of patrons in patreon. ![]() As a designer by trade and an artist by hobby I work on my art on my spare time. Though I do not condone piracy, but in this case I am to view this as a silver lining. Developed by the renowned Korean artist Hyung-tae Kim, the brain child behind all these. ![]() From the creator of Destiny Child, Magna Carta, comes a spiritual successor to the famous action RPG Blade & Soul. Recently, I have been made aware by a patron, of the reposts of my works on other sites such as this. Project Eve encourages female entrepreneurs to communicate, collaborate and share actionable solutions minus the sharp elbows. Meanwhile, Nikke the Goddess of Victory's character design is handled by another talented Korean illustrator, KKUEM. Kim Hyung Tae and KKUEM are used to working together and know each other quite well: they are married.Hey everyone this is Hexerotica. He handles most of the character designs and illustrations of his company's games, such as the mobage Destiny Child, which recently had a collaboration event with Koei Tecmo's Dead or Alive. Kim Hyung Tae also handles Project Eve's character design. It’s a new hack-and-slash game for the current generation of consoles, which reminds us of all-time landmark classic action titles from PlatinumGames like Bayonetta and NieR Automata. Kim Hyung Tae has a particularly recognizable style, which most of the time disregards realistic anatomy. Last Updated: ApOne of the biggest surprises of last night’s PlayStation showcase was just how good Project Eve looks. Studio Shift Up is led by Kim Hyung Tae, who in the past was the character designer of Blade & Soul and the Magna Carta RPG series by Softmax. Nikke's official site has opened, and it also includes a recruitment page. Up to 4 players can play together, and the game will also include simple to use, one-hand only controls suitable for smartphones. ![]() Nikke the Goddess of Victory stars an armed resistance group, fighting against metallic lifeforms which invaded Earth. It seems like the game also includes a cover system similar to old school arcade games such as Time Crisis. Project Eve is a futuristic action RPG built for the latest console generation, and today Korean studio Shift Up provided the longest look yet at how itll play. With a readership in excess of 1 million monthly uniques. Nikke uses Live 2D version 3.3, along with 2.5 Paper Folding, in order to give life to its 2D characters. Project Eve is a recruiting and strategic consulting firm helping discover talented individuals and uncover profitably strategies. Shift Up is developing the game using their knowledge from Destiny Child. Project EVE is building EVE-OS, a universal, open Linux-based operating system for distributed edge computing. On the other hand, Nikke the Goddess of Victory is an online co-op TPS set to release worldwide on iOS and Android in 2020. ![]()
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